Project Description
WPF component that allow user to easily control a camera the way most famous 3D applications do, such as 3D Studio MAX or Maya.
This component control a camera attached to a Viewport3D.

The interesting part of the code is in the OrbitalCameraController.cs file.
The whole application in just a sample demonstration code for usage.

Last edited Jan 10, 2010 at 5:55 AM by SebastienSAIGO, version 3